when I play two adjacent sustained notes one after the other the sound seems to be muffled rather than two adjacent notes that have space between them.What's wrong here?
P.S: I've added some pics.Have a look
Sound is reduced when two adjacent notes are played
Sound is reduced when two adjacent notes are played
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- The midi
- PS-20.png (1006.54 KiB) Viewed 8731 times
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- My Setting
- Muffle.png (39.67 KiB) Viewed 8731 times
- huggermugger
- Posts: 381
- Joined: Tue Jun 29, 2021 6:42 pm
Re: Sound is reduced when two adjacent notes are played
Easy Fix - Set TRIG MODE to Multi.
Explanation - Looks like EG2 is controlling your LPF cutoff frequency, and you're in MONO mode. The MIDI notes that are separated by gaps cause EG2 to retrigger properly when the next note is played. But with the two notes adjacent, in Single TRIG MODE, the second note doesn't retrigger EG2 because there's probably a very short overlap, or the second note begins exactly when the first note ends. So even though there are two notes, PS20 interprets them as one long keypress. On PS20, the TRIG MODE Multi setting solves this problem by retriggering EG2 every time you play a new note, regardless of overlap. On a synth that doesn't have TRIG MODE options, you would solve the problem by shortening the first note just a tiny bit - you need at least a tiny gap between the two notes so the EG2 can retrigger.
Explanation - Looks like EG2 is controlling your LPF cutoff frequency, and you're in MONO mode. The MIDI notes that are separated by gaps cause EG2 to retrigger properly when the next note is played. But with the two notes adjacent, in Single TRIG MODE, the second note doesn't retrigger EG2 because there's probably a very short overlap, or the second note begins exactly when the first note ends. So even though there are two notes, PS20 interprets them as one long keypress. On PS20, the TRIG MODE Multi setting solves this problem by retriggering EG2 every time you play a new note, regardless of overlap. On a synth that doesn't have TRIG MODE options, you would solve the problem by shortening the first note just a tiny bit - you need at least a tiny gap between the two notes so the EG2 can retrigger.
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- Screen Shot 2021-08-03 at 9.40.20 AM.png (90.9 KiB) Viewed 8727 times
- cherryaudio Greg
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Re: Sound is reduced when two adjacent notes are played
Yeah, sometimes quantizing the notes helps with this type of issue. (Gets rid if tiny overlaps).
Re: Sound is reduced when two adjacent notes are played
Hey man thanks. I'll check right awayhuggermugger wrote: ↑Tue Aug 03, 2021 1:39 pm Easy Fix - Set TRIG MODE to Multi.
Explanation - Looks like EG2 is controlling your LPF cutoff frequency, and you're in MONO mode. The MIDI notes that are separated by gaps cause EG2 to retrigger properly when the next note is played. But with the two notes adjacent, in Single TRIG MODE, the second note doesn't retrigger EG2 because there's probably a very short overlap, or the second note begins exactly when the first note ends. So even though there are two notes, PS20 interprets them as one long keypress. On PS20, the TRIG MODE Multi setting solves this problem by retriggering EG2 every time you play a new note, regardless of overlap. On a synth that doesn't have TRIG MODE options, you would solve the problem by shortening the first note just a tiny bit - you need at least a tiny gap between the two notes so the EG2 can retrigger.
Re: Sound is reduced when two adjacent notes are played
I'm sorry but everytimg the whole envelope seems to be going whacked when playing adjacent chords( Despite setting trig in multi).Specially if two midi clips are side by side. Sometimes if I'm playing chords one after the another,the envelope doesn't retrig( This happens even with adjacent midi clip). Is this a bug or somethingcherryaudio Greg wrote: ↑Tue Aug 03, 2021 3:23 pm Yeah, sometimes quantizing the notes helps with this type of issue. (Gets rid if tiny overlaps).
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- Adjacent midi
- overlapping_LI.jpg (323.63 KiB) Viewed 8705 times
Last edited by sadib on Tue Aug 03, 2021 4:37 pm, edited 2 times in total.
Re: Sound is reduced when two adjacent notes are played
Dude even if I hit the multi,this seems to have no effect on adjacent chords being played.The envelope doesn't freaking retrig when closely adjacent. IDK if this is bug or somethinghuggermugger wrote: ↑Tue Aug 03, 2021 1:39 pm Easy Fix - Set TRIG MODE to Multi.
Explanation - Looks like EG2 is controlling your LPF cutoff frequency, and you're in MONO mode. The MIDI notes that are separated by gaps cause EG2 to retrigger properly when the next note is played. But with the two notes adjacent, in Single TRIG MODE, the second note doesn't retrigger EG2 because there's probably a very short overlap, or the second note begins exactly when the first note ends. So even though there are two notes, PS20 interprets them as one long keypress. On PS20, the TRIG MODE Multi setting solves this problem by retriggering EG2 every time you play a new note, regardless of overlap. On a synth that doesn't have TRIG MODE options, you would solve the problem by shortening the first note just a tiny bit - you need at least a tiny gap between the two notes so the EG2 can retrigger.
- cherryaudio Greg
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Re: Sound is reduced when two adjacent notes are played
Hi,
Does it happen with the un-modified Punchy Saw Bass preset?
Greg
Does it happen with the un-modified Punchy Saw Bass preset?
Greg
- cherryaudio Greg
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Re: Sound is reduced when two adjacent notes are played
Oh, wait a second - what preset is that? I don't have "Punchy Saw Bass" here.
Re: Sound is reduced when two adjacent notes are played
It's a custom preset I've made. Here I've added all the preset I've made. All of them yields the same result.cherryaudio Greg wrote: ↑Tue Aug 03, 2021 5:01 pm Oh, wait a second - what preset is that? I don't have "Punchy Saw Bass" here.
Let me know if that's a bug or I'm doing something wrong
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- Sadib Dream Hall.ps20preset
- Lead
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- Sadib Dream Hall 2.ps20preset
- Lead
- (3.49 KiB) Downloaded 395 times
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- Punchy Saw Bass.ps20preset
- Bass Preset
- (2.96 KiB) Downloaded 413 times